'Define AnnotationEditor object in your application.
Friend WithEvents AnnotationEditor1 As AnnotationEditor
'Create an instance.
AnnotationEditor1 = New AnnotationEditor()
'Use the AnnotationEditor object in your app.
'Dispose of the used object.
AnnotationEditor1.Dispose()
//Define AnnotationEditor object in your application.
internal AnnotationEditor AnnotationEditor1;
//Create an instance.
AnnotationEditor1 = new AnnotationEditor();
//Use the AnnotationEditor object in your app.
//Dispose of the used object.
AnnotationEditor1.Dispose();